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The High-Tech Future Of Football

By Tom Doerr

Since the last world cup almost every household has the largest HD TV available, most bought it just to watch the football on but at a fraction of the cost of what they used to be. Many pubs offered the games in 3D and the market is emerging as the next big trend with televisions, undoubtedly we will all have these by the next world cup. This raises the question of what the future holds for the beautiful game, how will we enjoy it, how will they play it? There are a variety of theories that are perfectly plausible; the only question is how soon it will come. Here is a selection of theories of what football will be like in 2020.


The obvious advancement of 3D viewing would be to go holographic; projecting a holograph of the game and players onto any coffee table or living room floor would give the illusion of almost being there. The same technology could be used to project the players in real time onto another pitch the other side of the world. This could allow stadium crowds to enjoy the game all over the world and get that real match experience. The same effect could also be achieved with the use of augmented reality, the reality will probably whichever one becomes the cheapest and most effective.

Interactive Experience:

With technology becoming cheaper it is likely that every seat in the stadium would be fitted with its own touch screen computer offering replays, stats, food, merchandise and more importantly; advertising. The only factor for this being worth while is advertising as it’s likely that every spectator will have access to the rest on their smartphone, it’s a reality now so things can only get better.

Microchip Managers:

Fortunately for the high paid managers of today’s game, their job will become easier. They won’t just have to rely on instincts but instead use technology and even artificial intelligence to make decisions. Intelligent software could track and monitor a player’s progress within a game and across a season to deliver vital stats on their fitness and potential performance in a game; this could help a manager decide who to keep on the bench and who to bring on in the dying minutes. Emotional monitoring systems currently in use in airports and public places could determine which players were getting aggravated and risked getting sent off or who needs encouraging. Analysing data and cross referencing it with that of an opposing team could allow a manager to choose players best suited against the other team, for example a stronger defence or strikers who have experience with a particular goalkeeper. Although such information is only factual it could provide a valuable back up to the manager while still allowing them
to give the human touch.


The argument for pitch technology is very much alive today and the potential to rule out all human error in refereeing the game is available but governing bodies are reluctant to remove the human element from the game despite the controversy it is known to cause. A series of microchips, GPS data and infra-red technology could determine the exact location of the ball, the players and the pitch in order to accurately call a throw in, position a free kick and mark our 10 yards. This could be virtual information available only to the ref or projected with lasers onto the pitch.

Referee’s Little Helpers:

Impact-sensitive technology could be fitted into kits, boots and balls fitted to help determine if a tackle was a foul and expose diving players; the same technology could also locate where a free kick should go and assist on the decision of giving a card. Linesmen are likely to be replaced by technology as it is relatively simple to determine the position of players and the ball with lasers and camera replays using today’s technology.


With relatively simple technology that is available today, players could wirelessly communicate with managers and each other. Currently the referees use this to communicate with each other and avoid holding up a game.


Player’s kits could soon be fitted with nanotechnology to tend minor injuries with nutrient releasing fibres and also combat muscle fatigue and cramp. The same kits could also produce an array of colours or patterns to accommodate for changing light conditions and even virtual sponsor messages. This could be used to scroll through advertising messages like sideline billboards and increase ad revenue.

Super Players:

The training of athletes would benefit tremendously from technology; intelligent systems could recognise an individual’s strengths and weaknesses analyse their metabolic and nervous systems and develop a unique training program. High-tech training techniques could improve fitness and strength, cryotherapy and magnetic chambers could be used to reduce recovery times and allow players to train harder and more often. Advanced supplements could give a player the nutrients and energy they need to eliminate fatigue from depleted glycogen and keep them going for the whole 90 minutes. Improved training and diets will mean that players will run faster and further than today’s players while reducing injuries with gene therapy and the ability to monitor a player’s health. Controversial techniques such as stem cell banking and organ pets could allow players to have damaged skin, limbs or organs transplanted and regenerated in order to get them back to training as soon as possible. With this technology a broken leg could mean a player simply takes the next day off before coming back to training.

Soon fans might be able to buy a customised Arsenal football shirt and Nike football boots with the same technology as their favourite players, entirely customised to their needs.

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Article Citation
MLA Style Citation:
Doerr, Tom "The High-Tech Future Of Football." The High-Tech Future Of Football. 25 Jul. 2010. 10 Mar 2017 <>.

APA Style Citation:
Doerr, T (2010, July 25). The High-Tech Future Of Football. Retrieved March 10, 2017, from

Chicago Style Citation:
Doerr, Tom "The High-Tech Future Of Football"

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